In the nice tutorial we’re going to visit, we show you how to make a simple and fast 3D car headlight all with 3D Studio Max and Ray mental. The second part will illustrate a method for texturing light with refraction and bump-mapping of glass. A lesson suitable for users who already have a good knowledge of the modeling and rendering program.
Related Posts
Modeling a Car Grille in Autodesk 3ds Max
In this interesting video tutorial we will see how to create a 3D car grid using the modeling and rendering program Autodesk 3ds Max. A very detailed lesson that starts…
Modeling a Realistic Olive Oil Bottle in Cinema 4D
This video tutorial shows you how to make a bottle of olive oil with Cinema 4D. A detailed modeling lesson for a very realistic object. An easy to follow exercise…
Fast Method 3D Wheel Ideation in ZBrush
In this video tutorial we will see an easy method to exploit the potential of ZBrush and create very elaborate car rims in a short time. A lesson with an…
Low Poly Modelling Objects in 3ds Max
Un video-tutorial dalla rete che spiega come modellare oggetti con basso numero di poligoni in 3ds Max. La lezione inizia col fissare una figura biped nella scena in modo da…
Modeling a Toy Truck 3D in Blender
In this interesting video tutorial we will see how to make a 3D wooden toy truck using the free Blender graphics program. A lesson many detailed and easy to follow…
Modelling a Wheel and Tire in Maxon Cinema 4D
In this video tutorial of over an hour we will see the complete process to create a detailed 3D tire of a car complete with an alloy rim using the…